I'm a Creative Tech at Uniform, a leading brand comms agency.
This blog is all about design, digital technologies, electronics, and making stuff.
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1992 Marble Answer Machine. The physical visualisation of a system. This was the second of many demonstrations that simplified the interaction of products. It uses the direct manipulation of messages within the descriptive environment of a product and then the extension of this language to other products. Durrell Bishop Luckybite.com
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